AI Insights · Timothy · January 2022
Performance of Top 5 Stickman Games in Saudi Arabia Q4 2021
In Q4 2021, Stickman games in Saudi Arabia showed varying trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q4 2021, Stickman games in Saudi Arabia displayed diverse performance metrics across downloads, revenue, and active users. Here's a detailed overview based on Sensor Tower data.
Stick War: Legacy from Max Games Studios saw a steady increase in weekly revenue, peaking at approximately $489 in mid-November. Weekly downloads fluctuated, with a notable rise to around 7.9K by late December. Active users also showed an upward trend, reaching 17.2K in the final weeks of the quarter.
Stick Party 234 MiniGames by PlayMax Game Studio experienced a peak in weekly revenue of $247 at the end of December. Downloads showed a consistent pattern, with an average of around 18K-20K per week. The game maintained a high number of active users, averaging around 190K each week.
Anger of stick 5 : zombie from Button E&M had a peak weekly download count of about 9.3K in late October. Despite a decline in downloads mid-quarter, there was a recovery towards the end, with active users reaching approximately 18.5K by the last week of December. Revenue saw a modest peak of $73 in the final week.
Stick Battle: War of Legions by DIVMOB had relatively low download numbers, peaking at 633 in mid-November. Revenue reached its highest point at $126 in late November. Active users peaked at 937 in mid-November but saw a decline towards the end of December.
Stickman Warriors by SkySoft Studio had consistent weekly downloads, averaging around 2.5K. Revenue was modest, peaking at $50 in early November. Active users showed a declining trend, starting at 15K in late September and decreasing to around 8.3K by the end of December.
For more detailed insights and data, visit Sensor Tower.